What you need to know
1.18.10 includes dozens of fixes and changes, ranging from quality-of-life improvements to vanilla parity tweaks and more.
Minecraft: Bedrock Edition is getting treated to a brand-new patch update on all available platforms.
Minecraft: Bedrock Edition, the platform-agnostic version of Mojang Studios' legendary Minecraft survival game, regularly enjoys updates that bring fresh fixes, new features, and more. On Tuesday, Mojang began releasing Minecraft: Bedrock Edition 1.18.10, a patch update that encompasses weeks of previous beta tests and feedback into one sizeable release for players everywhere.
The new patch update includes well over a hundred fixes and improvements, with an impressive changelog spanning almost the entirety of Minecraft and the Caves and Cliffs Update. Highlights of the update include dozens of vanilla parity tweaks that bring the Bedrock Edition closer to its older sibling, the Java Edition, dozens more fixes and quality-of-life improvements, a long list of creator-focused changes, and more.
There are also experimental features hailing from The Wild Update, the next major content update for Minecraft. Starting with this update, any interested players can flip a toggle to access upcoming features like frogs, tadpoles, and sculk blocks. When The Wild Update officially arrives later in 2022, it'll bring new mobs like frogs and The Warden, the Deep Dark biome, and more.
Minecraft: Bedrock Edition 1.18.10 is now available anywhere Minecraft is, including Xbox, PC, PlayStation, Nintendo Switch, Android and iOS, and Xbox Game Pass.
It's an easy assertion that Minecraft is the greatest game ever made, and that's partially because of Mojang Studios' constant deluge of updates and fixes over time. Minecraft is one of the best Xbox games you can play, and the 1.18.10 patch update makes it even better.
Vanilla parity
Added the Globe Banner Pattern on Bedrock
Raid boss bar says now displays "Raid - Victory" and Fireworks are launched from the ground after a raid is defeated
Villagers now make a "No" sound when attempting to make a trade that they are out of stock
Players no longer gain a particle effect when obtaining Bad Omen from Pillager Captains
Iron Golems now show different degrees of cracking depending on their healte
Iron Ingots can be used on damaged Iron Golems to repair them
Removed the emerald icon above a Villager's head when trading
Iron Golems now only attack players that have very bad standing in a village after
he Wild Update experimental features
Frogs & tadpoles
Frogs will spawn in Swamp biomes
Frogs can croak, jump, swim, and walk on land
Frogs can eat small Slimes, causing a Slime Ball to drop
Frogs can be tempted and bred using Seagrass, but this is just a placeholder food for now
Frogs lay eggs after mating
Frog eggs that hatch spawn Tadpoles
Tadpoles that grow up will turn into a Frog
Tadpoles can swim in water
Tadpoles "jump around" like fishes when on land, and eventually die
Tadpoles grow into a different type of Frog based on the biome they are born in
Tadpoles can be caught in a Bucket
Gameplay
Boats no longer disappear when getting out of them after a long ride
Players can now use emotes while standing on Scaffolding
Capped the freezing range of the Frost Walker enchantment to 8 blocks to avoid server unresponsiveness
The "Iron Belly" achievement can once again be unlocked
Players can no longer be hurt by their own armor enchantments such as Thorns
World Generation
Large Dripstone feature does not generate floating on top of lava anymore
Pointed Dripstone clusters no longer have a chance of spawning only stalagmites of height one
Pointed Dripstone now sometimes generate on large stalactites and stalagmites
Lava pools now only generate in positive Y coordinates
Lava pools that generate close to Y=0 will have Deepslate and Stone blocks casing
Coral now generates in the deeper depths of Warm Oceans
The Grove biome now has more variety of Spruce Trees
Fixed Mesa and Frozen Ocean biomes having inconsistent generation on Realms
The Bedrock layer in old world chunks is now replaced with Deepslate between y=0 and y=8
Blocks
Fire can no longer be placed on top of Lightning Rods
The width of Walls connecting to Candles is now correct
Improved the animation of falling block entities (for example, Sand and Gravel)
Amethyst Clusters are now properly destroyed when the supporting block is destroyed
Copper Blocks and variants now oxidize in the Nether
Big Dripleaf placement has been restricted to Clay, Grass, Dirt, Farmland, Moss, Rooted Dirt, Podzol, and Mycelium
Water blocks near edges should now flow properly
Fixed Monster Spawners that sometimes stopped spawning mobs when the chunks they were placed in were reloaded
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