Minecraft: Bedrock Edition 1.18.10 patch update improves vanilla parity

 

What you need to know

1.18.10 includes dozens of fixes and changes, ranging from quality-of-life improvements to vanilla parity tweaks and more.

Minecraft: Bedrock Edition is getting treated to a brand-new patch update on all available platforms.

Minecraft: Bedrock Edition, the platform-agnostic version of Mojang Studios' legendary Minecraft survival game, regularly enjoys updates that bring fresh fixes, new features, and more. On Tuesday, Mojang began releasing Minecraft: Bedrock Edition 1.18.10, a patch update that encompasses weeks of previous beta tests and feedback into one sizeable release for players everywhere.

The new patch update includes well over a hundred fixes and improvements, with an impressive changelog spanning almost the entirety of Minecraft and the Caves and Cliffs Update. Highlights of the update include dozens of vanilla parity tweaks that bring the Bedrock Edition closer to its older sibling, the Java Edition, dozens more fixes and quality-of-life improvements, a long list of creator-focused changes, and more.

There are also experimental features hailing from The Wild Update, the next major content update for Minecraft. Starting with this update, any interested players can flip a toggle to access upcoming features like frogs, tadpoles, and sculk blocks. When The Wild Update officially arrives later in 2022, it'll bring new mobs like frogs and The Warden, the Deep Dark biome, and more.

Minecraft: Bedrock Edition 1.18.10 is now available anywhere Minecraft is, including Xbox, PC, PlayStation, Nintendo Switch, Android and iOS, and Xbox Game Pass.

It's an easy assertion that Minecraft is the greatest game ever made, and that's partially because of Mojang Studios' constant deluge of updates and fixes over time. Minecraft is one of the best Xbox games you can play, and the 1.18.10 patch update makes it even better.

Vanilla parity

Added the Globe Banner Pattern on Bedrock

Raid boss bar says now displays "Raid - Victory" and Fireworks are launched from the ground after a raid is defeated

Villagers now make a "No" sound when attempting to make a trade that they are out of stock

Players no longer gain a particle effect when obtaining Bad Omen from Pillager Captains

Iron Golems now show different degrees of cracking depending on their healte

Iron Ingots can be used on damaged Iron Golems to repair them

Removed the emerald icon above a Villager's head when trading

Iron Golems now only attack players that have very bad standing in a village after

he Wild Update experimental features

Frogs & tadpoles

Frogs will spawn in Swamp biomes

Frogs can croak, jump, swim, and walk on land

Frogs can eat small Slimes, causing a Slime Ball to drop

Frogs can be tempted and bred using Seagrass, but this is just a placeholder food for now

Frogs lay eggs after mating

Frog eggs that hatch spawn Tadpoles

Tadpoles that grow up will turn into a Frog

Tadpoles can swim in water

Tadpoles "jump around" like fishes when on land, and eventually die

Tadpoles grow into a different type of Frog based on the biome they are born in

Tadpoles can be caught in a Bucket

Gameplay

Boats no longer disappear when getting out of them after a long ride

Players can now use emotes while standing on Scaffolding

Capped the freezing range of the Frost Walker enchantment to 8 blocks to avoid server unresponsiveness

The "Iron Belly" achievement can once again be unlocked

Players can no longer be hurt by their own armor enchantments such as Thorns

World Generation

Large Dripstone feature does not generate floating on top of lava anymore

Pointed Dripstone clusters no longer have a chance of spawning only stalagmites of height one

Pointed Dripstone now sometimes generate on large stalactites and stalagmites

Lava pools now only generate in positive Y coordinates

Lava pools that generate close to Y=0 will have Deepslate and Stone blocks casing

Coral now generates in the deeper depths of Warm Oceans

The Grove biome now has more variety of Spruce Trees

Fixed Mesa and Frozen Ocean biomes having inconsistent generation on Realms

The Bedrock layer in old world chunks is now replaced with Deepslate between y=0 and y=8

Blocks

Fire can no longer be placed on top of Lightning Rods

The width of Walls connecting to Candles is now correct

Improved the animation of falling block entities (for example, Sand and Gravel)

Amethyst Clusters are now properly destroyed when the supporting block is destroyed

Copper Blocks and variants now oxidize in the Nether

Big Dripleaf placement has been restricted to Clay, Grass, Dirt, Farmland, Moss, Rooted Dirt, Podzol, and Mycelium

Water blocks near edges should now flow properly

Fixed Monster Spawners that sometimes stopped spawning mobs when the chunks they were placed in were reloaded

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